Monday, February 24, 2014

Shots 20, 22, 23, 24, & 26 Rough Animation

Shot 20 Rough Animation

Shot 22 Rough Animation

Shot 23 Rough Animation

Notes: Silhouettes will be composited into shot

Shot 24 Rough Animation

Notes: May replace sparks in after effects?

Shot 26 Rough Animation

Sunday, February 16, 2014

Frame Rate Issue Resolved

Many of my shots were exporting at only 24 FPS when I have actually been intending on working on 30 FPS. I resolved the issue. Everything before this post is a little slower speed that what is expecting. All new posts from here on in will be at the correct frame rate.

Shot 11 Rough Animation - WIP

shot 11 Rough Animation (WIP)

Notes: Need to add face animation
            Finish rotation with face, cups, and ball
            Add opponent to other side of table


Tuesday, February 11, 2014

Shot 10 Rough Animation

Shot 10 Rough Animation



Need comment/critique to the acting. I was given the idea last semester for this shot to have MC start trying to get into the party mode before being swept away. Would the idea work?

Monday, February 10, 2014

Shot 07 Rough Animation/Shot 08 Animatic

Rough animation of MC spinning on floor. Added animatic of shot 08 to extend time of video

Friday, February 7, 2014

Wednesday, February 5, 2014

Shots 15 & 25 Rough Animation

Shot 15 rough animation.

Note: Ping pong table will be composited in front.


Shot 25 rough animation

Note: -When MC appears, it will be via spotlight added through After Effects
          - May add more eyes to give more depth to shot



Monday, February 3, 2014

Shot 14 Rough Animation

Rough Animation shot 14. Table will be different color.

Note: I may import a .obj of a 3D rendered ping pong table for all shots including one. Will look at tutorials this week.

Saturday, February 1, 2014

Shots 4 & 9 Animated Silhouettes

These silhouettes will be the only objects moving within shots 04 and 09. There will be a darker mass that is slightly moving behind each to represent a crowd of dancers.

Rough Animation Shots 1 & 5

zip_shot 1_1 31 14

Establishing shot. Will be composited with shot 02 to zoom out.

Notes: Window is temporary and will be replaced with overlay of background house window

zip_shot 5_1 29 14

Turnaround will continue in next shot.

Notes: Background excluded